Beginner's Guide to Create Models in 3ds Max 2016 - Paperback
by Raavi O'Connor (Author)
The Beginner's Guide to Create Models in 3ds Max(R) 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning modeling in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max for hard-surface modeling.
TOCUnit M1 - Introduction to 3ds Max - IUnit M2 - Introduction to 3ds Max - II
Unit M3 - Working with Geometric Primitives and Architectural Objects
Unit M4: Working with Polygons
Unit M5: Graphite Modeling Tools
Unit M6: Working with Shapes
Unit M7: Modifiers
Unit MH1: Hands-on Exercises More info: bit.ly/max-modeling
Details
This product is crafted with quality materials to ensure durability and performance. Designed with your convenience in mind, it seamlessly fits into your everyday life.
Shipping & Returns
We strive to process and ship all orders in a timely manner, working diligently to ensure that your items are on their way to you as soon as possible.
We are committed to ensuring a positive shopping experience for all our customers. If for any reason you wish to return an item, we invite you to reach out to our team for assistance, and we will evaluate every return request with care and consideration.